I finally took work up again after the frustration of loosing parts of my work. After almost half a year i think i definitely finished the map for multiplayer, expect some small details. So we (King Arthur) tried the map and i had to balance it so here is the new version of it and i hope its good enought. The only thing which i hope you can put in there for me is that there is the need of 2 tele doors (dungeons). That would be really cool mate, everything is in place you just need to put that codes in doors, i guess. Well thanks for the help to King Arthur.
Balance features in favour of attackers:
-3 more siege ladders
-1 wooden tower for mounting walls
-1 dungeon which lead to the other side of the map ( i hope you see the tele in and out ways which should be pretty obvious)
-spawn points reworked
If the map should not be balanced or some smaller problems should appear feel free to move spawn points or other stuff. But i put much work in the map so i hope the test works out well.