None taken, Marek. This Autokicking and Auto banning happens to many players and, like you, it is frustrating to them; even to me; yes, I can keep on playing, but I get disturbed when teamkills happen when I use the a siege weapon and even when I make teamkills; recently, I had a fire bolt flame jump that killed a teammate but killed the intended enemy as well; another incident, I was using the Javelin Arrows, they are a very powerful arrow; I teamkilled three; I took myself out of the map after that 3rd TK, putting myself in Spectator.
As far as Siege Weapon teamkills,this happens for many reasons as what I've seen or experienced: 1) Primary reason is we are getting new players on Siege everyday and so, they are not aware of such situations and in-turn have no knowledge of the Siege Weapons or even the server's NeoGK mod, in turn, self-teamkilling themselves, 2) Players accidently and aimlessly put themselves in the teamkill situation, 3) Players don't care how or if they get teamkilled in this manner; a teamkilled player gains Denars on their respawn, 4) An often used trolling tactic is to go purposely in those dangerous teamkilling situations; this that's done, is THE most difficult to look for as an admin (occasionally, I DO look for this happening, also as in trolls who open doors or leave doors open for the purpose of their own trolling satisfaction, 5) This next instance, are of those who purposely put themself in this situation to get a player Autokicked/Autobanned; I HAVE seen that situation and have banned in such instance. 6) THIS kind of goes-along with #4, whereas a player uses a Siege Weapon PURPOSELY to teamkill; Admin BuZz and I witnessed this and couldn't immediately make a determination if this was being done accidentally, as in a new player using a Siege Weapon, or maliciously, which after a bit more observation and dectective work by BuZz, we determined it was of a purpose to teamkill.
And as admins we may concur and discuss of whether or not for autokicks/autobans to be reconsidered as you suggest. Maybe it would be more responsible for me as an admin to, at various times make an admin annoucement of players to express caution in going to these places where a Siege Weapon's destination happens or IS happening. I make my own scripts advertising the mod and other scripts of what the mod offers, I can do this (They're my own texts I've macroed to my keyboard macro keys). As players, as I often say in chat of players complaining of how a Siege is going, I express to them: "Try giving instruction on what your teammates should possibly be doing rather than complaining." Me and Draco have already, when we 1st named our guild/clan, had purposes for that guild; one of these was ALWAYS warning teammates of the flag's status, as we more often than anyone, do; eventually, I've seen this get contagious. And YOU are very correct in stating, the use or non-use of the Siege Weapon is very detrimental in the outcome of the Siege; in addition, so can other teammate responsibilities offer that. I've seen that recently once where a teammate took the "giving instruction" advice and the Siege outcome was favorable. Siege is a type of server where teammate play should be thought of by all players, so as a RPG MP server, one can use their role as a commander of sorts.
And, Ayna, you couldn't possibly mean.......team boat bombing with a balloon, could you?