My settings are:
Antialiasing: 8x
Shadow Quality: Ultra High
Texture Detail:100%
Shader Quality: High
HDR mode: High
Auto-exposure/Use Depth Effect/Use Instancing: Enabled
Grass Density:100%
Realistic Shadows on Plants: Full
Tree Detail: High
Tree Degrade Distance:100%
Character Detail:High
Character Shadow Detail: High
Number of Corpses: 150
Number of Rag Dolls: Unlimited
Blood Stains: On
Dynamic Lighting/Character Shadows/Environment Shadows/Particle Systems/Anisotropic Filtering/Fast Water Reflections: Enabled.
Expected performance:27%
That were the ingame settings
This are the configuration settings:
Hide Blood: Disabled
Render Method: DirectX 9
Force Vertical Sync.:Disabled
Load textures on demand:Disabled
Texture Detail: 100
Max frame Rate: 999
Screen resolution: Desktop (is a tv 60Ghz )
Force Single Threading: Enabled.
Use Pixel Shaders:Enabled
My first core is being used 80% the other 3 ~20%
This is my GC while playing MBW: http://s1016.photobu...html?sort=3&o=0
for some reason my CPU clock is running max.
Now my Question: Why is my expected performance 27%? 2 gb vram, i5 quadcore, 8gb ram......