Melee: Battlegrounds @ Kickstarter
doesn't look more promising than bannerlord, i still wanna see how will it turn laterz. tracking.
Brothers guna miss; Haters guna jell; Yolo guna swag; Ginger gon to hell;
For I am, Juses, #twice a life having yo mama and lay egg; pray, a peasant, as hear you I, warm is tea in an tea partea yet,
Thus living a core of justice in our hearts and she-pussy's, and living thay spirit of teen hood 360 noscope, and blessing 24/7 our being
With great sweg, as with great sweg, comes great portion of seamen right up your eye; and nay it only; #hadmom.
You may take me away to thay army, may I but take away your mother and had sex.
© Jesis Chirst, king of peoples, and Jews. 22/8/14
Meh. As much as I'd like games of this type to succeed and be more popular, this one doesn't seem to offer more than Warband. With Bannerlord, there's no comparison.
But... did you guys see the bit about the "stronghold" mode ? That sounds pretty exciting. I would play it just for that.
i surely noticed Stronghold. thats the part im focused on.
its very bounding to make map -> upload to server -> restart server -> play with others
online scene editing will be perfect in multiplayer
these guys talking about game, siege , battle , feel, faints, playing .... exactly same as in warband )), but the game looks promising because its not american made, - first austrian game i've seen
http://melee.org/ sign up for alfabeta
What is it?
Melee: Battlegrounds is the spiritual successor tocRPG, the most popular mod for Mount&Blade Warband. It's a unique online medieval Action/RPG hybrid.
pls
Warband evolves really much
these guys talking about game, siege , battle , feel, faints, playing .... exactly same as in warband )), but the game looks promising because its not american made, - first austrian game i've seen
http://melee.org/ sign up for alfabeta
What is it?
Melee: Battlegrounds is the spiritual successor tocRPG, the most popular mod for Mount&Blade Warband. It's a unique online medieval Action/RPG hybrid.
pls
Warband evolves really much
warband is turkish also.
Brothers guna miss; Haters guna jell; Yolo guna swag; Ginger gon to hell;
For I am, Juses, #twice a life having yo mama and lay egg; pray, a peasant, as hear you I, warm is tea in an tea partea yet,
Thus living a core of justice in our hearts and she-pussy's, and living thay spirit of teen hood 360 noscope, and blessing 24/7 our being
With great sweg, as with great sweg, comes great portion of seamen right up your eye; and nay it only; #hadmom.
You may take me away to thay army, may I but take away your mother and had sex.
© Jesis Chirst, king of peoples, and Jews. 22/8/14
if i'd have the time+money+team+more skills, i'd rather develop some medieval open world society simulator, with every human being an actual player, let them build up the terrain and create their own rule absolutely freely, be it by forcing others like a tribal tyrant, or diplomatic elections, making every aspect of the game player-improvised and baked, just supporting them the engine which can hold that freedom enough, and feed them with tasty patches.
Brothers guna miss; Haters guna jell; Yolo guna swag; Ginger gon to hell;
For I am, Juses, #twice a life having yo mama and lay egg; pray, a peasant, as hear you I, warm is tea in an tea partea yet,
Thus living a core of justice in our hearts and she-pussy's, and living thay spirit of teen hood 360 noscope, and blessing 24/7 our being
With great sweg, as with great sweg, comes great portion of seamen right up your eye; and nay it only; #hadmom.
You may take me away to thay army, may I but take away your mother and had sex.
© Jesis Chirst, king of peoples, and Jews. 22/8/14
Will have almost same system requirements as warband they said..
if i'd have the time+money+team+more skills, i'd rather develop some medieval open world society simulator, with every human being an actual player, let them build up the terrain and create their own rule absolutely freely, be it by forcing others like a tribal tyrant, or diplomatic elections, making every aspect of the game player-improvised and baked, just supporting them the engine which can hold that freedom enough, and feed them with tasty patches.
http://www.wurmonline.com/ try this, it's simular to what you discribed
I think this game has potential. Seems like they are focussing on the things that make warband great and adding something like stronghold mode is a thing i always wanted in warband.
if i'd have the time+money+team+more skills, i'd rather develop some medieval open world society simulator, with every human being an actual player, let them build up the terrain and create their own rule absolutely freely, be it by forcing others like a tribal tyrant, or diplomatic elections, making every aspect of the game player-improvised and baked, just supporting them the engine which can hold that freedom enough, and feed them with tasty patches.
Then 3 retards come to your house and destroy all
What about the multiplayer?
btw seems not so good as warband:
Edited by Aeneu, 20 December 2015 - 03:31 PM.
i hope the green/red numbers showing damage displayed in video which Omen posts are only for testing. if it will be visible in final version, its a big minus for whole game. no numbers should be visible ingame!
seems good, but I don't like the "movements" that the characters have, seems like "artificial" rather than more natural that M&B have (this is how I see)
seems good, but I don't like the "movements" that the characters have, seems like "artificial" rather than more natural that M&B have (this is how I see)
it looks to me like simular of first or early mount and blade movments, probably they will make it better
@Aeneu
always loved the rpgs where you build the shit you fight later with
definetly want to try this game ))))
0 members, 1 guests, 0 anonymous users