u cant put together crossbow and bow,if you'd play with ranged classes u would know this by now. any bit of a second is important when you reload ur crossbow or bow, same is for pistol, if u see in last minute somone is so near you and to late to draw the weapon u can simply shoot,get enough time to cover up, or even better, kill the enemy before he touches you. the difference in reloading the too is crossbow have sure aim, u don't need to wait for it when u aim at a target, with bows is like with pistols, it takes time for the aim to focus on target. Imagine adding this feature to a bow, it would be useless and unrealistic.
I feel your first point here was quite condescending. I was saying that aiming a crossbow OR a bow in general, there is a similar aim time to that of a pistol, accuracy is a different matter.
we are not talking here only of siege, there are 3 other servers with this feature , and in 2 of them you cant hide behind a wall and camp a ladder where are more of ur team mates to hide behind. in arena enemy can spawn behind you. in battle, is mostly open field with not as many players. Not to mention the amount of time wasted to run to a save spot until u reload and who knows who sees you and chases you from the shadow to kill you right after you reload.
The majority of players play siege and that is where the change is needed - I would agree that on different game types and on maps such as the arena the pistol mechanics are fine as they are. I doubt any change will come to the pistol and in all honesty I am not to fussed about what is done about it, but personally I feel it does need a nerf.