I propose somes changes on the map Boundary Barrier to avoid admins from banning dozens of players.
1)- You should replace the bridge/gate with a wall and put a tower on it (it will be cool to put a small entrance on the wall with a ladder for attackers like on Helm's Deep: the small entrance on the wall above the gate with small barricades so it will become a very difficult place to take). The wall and the tower will be a strategic but difficult place to take because the infantry (attacker team) can attack from the left / right of the wall to help infantry on others ladders (or go down to the flag). The archers (attacker or defender) will be very well positioned on the tower. Defenders archers have a peripheral vision on the plain (where attackers spawn) and attackers archers a total vision of the flag, right and left wall, trebuchet, wooden wall and on the mountains if they can take this part of the wall.
2)- It will be good to put a tunnel for attackers (because no more gate so less possibility) and make them go behind the flag (after the wood wall [who is a bit useless] between mountains). It will be a very important place because if the defenders don't defend (or neglect this place) the way will be really easy for attackers and they can go directly to the flag. You should put somes barricades for attackers archers so they'll be able to snipe defenders archers / infantry.
3)- The wooden wall should be reinforced : like put a big wooden gate (or a ram but i think it'll be too easy to destroy it) to slow down a bit attackers. You should put a small tower and put a couldron with oil on it. Reinforce the left and right wooden wall for archers, to protect them a bit more (but not too much), put one or two sieges equipments (firing stones or darts if you put arrows / fire arrows it'll be OP).
4)- Also, you should correct the fact that we can pass on the sides of the wooden wall instead of going on the middle of it otherwise it would be too easy and you should put invisible walls everywhere near the tunnel (to avoid players to skip the wooden wall from mountain and directly go to the flag or kill defenders archers).
5)- A fountain would be really good on this map (but on a strategic place) - like near the wooden walls for attackers but without any barricades so it'll be easy for defenders archers to aim attackers on it. It can be good for defenders if they can clean this place. It can be dangerous for defenders if they want to be healed, walk all the "long" way and let the stone wall with less mans on it. It would be nice to put the regeneration of health slow enough.
6)- Maybe put a balloon on this map, i dont know why, maybe you guys have somes ideas?
7)- It would be cool to put a way for defender cavalry to go outside the castle so somes of them can go on the plains kill attackers and destroy siege equipments
8)- You should let the flag where he is. It is cool to let a large space for the cavalry to defend and simply easier to defend or attack for archers / infantry. Or you have any suggestions for it?
P.s : Numbers are used if you want to give other ideas or suggestions to avoid misunderstandings.