Jump to content

Welcome to TrollGame Community
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. This message will be removed once you have signed in.
Login to Account Create an Account

Photo

I want to believe


  • Please log in to reply
18 replies to this topic

#1
Annabella Campbell

Annabella Campbell

    Elite Member

  • Member
  • 160 posts

Well, we already have black armor for players.

 

Maybe we should add black charger too, so color mismatch does not cut eyes?

1z5ul0O.jpg



#2
Livso

Livso

    Ancient Member

  • Member
  • 341 posts

From this photo the horse looks black armored



#3
Annabella Campbell

Annabella Campbell

    Elite Member

  • Member
  • 160 posts

From this photo the horse looks black armored

Oh really?



#4
Ka3aHoBa

Ka3aHoBa

    Advanced Member

  • Member
  • 42 posts
  • LocationGermany

i think, that i think... maybe i shouldnt think ?


  • cev-trell and Eleonnika like this

#5
Joss

Joss

    Spoiler

  • Senior Ex Staff
  • 1518 posts
Im still waiting for rhodoks xbowman to be able to place their pavise shields on the ground as missle cover
  • Saddoveanu and Chivalrous_Roamin_Knight like this



 


#6
Guest_Veledentella_*

Guest_Veledentella_*
  • Guests

Im still waiting for rhodoks xbowman to be able to place their pavise shields on the ground as missle cover

 

Maybe such mechanic will be implemented in Bannerlord, in Native Warband it is impossible to execute.

 

Well, we already have black armor for players.

 

Maybe we should add black charger too, so color mismatch does not cut eyes?

 

Warband is not a fashion contest where every armor has to match with each other. Besides that, respective colors of troops and their horses are fine and well-looking, so the mismatch is not an issue and does not hurt eyes. The only way to do so, that is to apply such cosmetic change, would be to modify the textures in the mod itself and experiencing such change would be client-side.


  • Annabella Campbell likes this

#7
Guest_Veledentella_*

Guest_Veledentella_*
  • Guests

It also depends upon the meaning of a black charger...

 

pol_pl_DC-301-Nokia-Mobile-Charger-2x-US

 

2018-dodge-charger-rt-scat-pack-sedan-an


  • Chivalrous_Roamin_Knight and Mister_Crêpes like this

#8
Guest_Veledentella_*

Guest_Veledentella_*
  • Guests

Let's go full ahead! Sky is the limit!

Pink-Charger.jpg


  • Annabella Campbell likes this

#9
vikoking

vikoking

    Elite Member

  • Banned
  • 156 posts

this topic is the most useless , topic ever , cmon you wasted 1 minute of my life reading this bullshit topic 



#10
vikoking

vikoking

    Elite Member

  • Banned
  • 156 posts

''Maybe we should add black charger too, so color mismatch does not cut eyes?''

 

what the fuck  :ask:  :lol: 



#11
RC Lola

RC Lola

    Elite Member

  • Member
  • 134 posts

Warband is not a fashion contest where every armor has to match with each other. Besides that, respective colors of troops and their horses are fine and well-looking, so the mismatch is not an issue and does not hurt eyes. The only way to do so, that is to apply such cosmetic change, would be to modify the textures in the mod itself and experiencing such change would be client-side.

 

Does it mean that the texture could be already applied (client-side) but it should be added to the mod itself as well to be seen by anybody?



#12
Guest_Veledentella_*

Guest_Veledentella_*
  • Guests

Does it mean that the texture could be already applied (client-side) but it should be added to the mod itself as well to be seen by anybody?

 

Exactly. If one knows well how to modify files of the Module System, they can add some cosmetic changes to the game itself without changing any of its main or less crucial components, e.g. create some new helmet whose texture would replace the already-existing one without changing the name of said headwear. With such modification applied, only one person on the client will be affected by said change - any one other will see the ordinary helmet. When such change is added to the modification, then every player with the expanded module will see such new headwear.


  • RC Lola and Annabella Campbell like this

#13
Annabella Campbell

Annabella Campbell

    Elite Member

  • Member
  • 160 posts

Exactly. If one knows well how to modify files of the Module System, they can add some cosmetic changes to the game itself without changing any of its main or less crucial components, e.g. create some new helmet whose texture would replace the already-existing one without changing the name of said headwear. With such modification applied, only one person on the client will be affected by said change - any one other will see the ordinary helmet. When such change is added to the modification, then every player with the expanded module will see such new headwear.

Thanks for the clarification



#14
ICA_Gazz

ICA_Gazz

    Advanced Member

  • Member
  • 37 posts
  • LocationScotland

Exactly. If one knows well how to modify files of the Module System, they can add some cosmetic changes to the game itself without changing any of its main or less crucial components, e.g. create some new helmet whose texture would replace the already-existing one without changing the name of said headwear. With such modification applied, only one person on the client will be affected by said change - any one other will see the ordinary helmet. When such change is added to the modification, then every player with the expanded module will see such new headwear.

 

I believe if you wish to change a texture to a different one you just have to make sure the new texture has the same file name as the one you are replacing. That's how it works for changing the crosshair at least. 

 

Example being if you wanted to change the sarranid archers vest (The Yellow padded looking one) that files name is 'archers_vest.dds'

 

So if you got a new texture and named the new texture as 'archers_vest.dds' the game would instead use the new texture. 

 

Could be wrong however. 



#15
whore

whore

    Elite Member

  • Banned
  • 103 posts
  • LocationYour mom

learn to code



#16
BlackDeath

BlackDeath

    The Mongol

  • Senior Ex Staff
  • 6073 posts
  • LocationFlying around in space

...you can change textures, sounds, etc. (it's client side = only you can to see changes) but remember backup old/original files before experimenting :rolleyes:


  • Joss and Annabella Campbell like this

#17
Joss

Joss

    Spoiler

  • Senior Ex Staff
  • 1518 posts

Maybe such mechanic will be implemented in Bannerlord, in Native Warband it is impossible to execute.

Well they NeoGK guys added baricades + battering rams in sieges once i suggested some 5-6 years ago

Not sure though if at my request but there they are :P




 


#18
RC Lola

RC Lola

    Elite Member

  • Member
  • 134 posts

Does it mean that the texture could be already applied (client-side) but it should be added to the mod itself as well to be seen by anybody?

Exactly. If one knows well how to modify files of the Module System, they can add some cosmetic changes to the game itself without changing any of its main or less crucial components, e.g. create some new helmet whose texture would replace the already-existing one without changing the name of said headwear. With such modification applied, only one person on the client will be affected by said change - any one other will see the ordinary helmet. When such change is added to the modification, then every player with the expanded module will see such new headwear.

 

...you can change textures, sounds, etc. (it's client side = only you can to see changes) but remember backup old/original files before experimenting :rolleyes:

 

@Anna Instead of editing a picture (which is fine), I guess you know what to do. ^_^



#19
Mister_Crêpes

Mister_Crêpes

    Legendary Member

  • Member
  • 268 posts
  • LocationSpain, the land of machos

"so color mismatch does not cut eyes?"

 

Annabella Campbell being like..."quick fashion question!"


  • RC Lola likes this


 



0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users