Got 2 new suggestions that might help to improve the gameplay
1st is about the map, Hot Gates. Especially for the rounds after the 1st, where the attackers spawn is directing them to the back way, which almost always results in a less than 2 minutes win for the attackers team.
2nd is about khergits' neoGK weapons. Years ago, when neoGK was first released in GK servers, all Khergit troop could take all Samurai armors and weapons ( Horseman, Infantry and ARchers ). However this feature was removed later and only archers can buy the full set and infantry can have the 2 handed No dachi weapon. As Khergits are seen a bit weak by alot of people in the server )not for me, khergit best faction always ) making all Samurai weapons/armors available to all classes could help balancing out the teams