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Last updated in Servers


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133 replies to this topic

#121
BlackDeath

BlackDeath

    The Mongol

  • High Admin
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Siege server

 

Hookah

Peak of Interest

  • maps disabled from rotation (looking for server's crash causes)


#122
BlackDeath

BlackDeath

    The Mongol

  • High Admin
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  • LocationFlying around in space

Arena server

 

Sunny Town

  • map fixed to avoid some glitches on roofs


#123
BlackDeath

BlackDeath

    The Mongol

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Siege server

 

DeathRow

  • moved defender's spawns (for first spawns at begin of round), down of the big stone ladder, to balance for defenders


#124
BlackDeath

BlackDeath

    The Mongol

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Arena server

 

maps recently disabled from server:

  • Battle of the Titans by JBJ
  • Duel Games by KingArthur
  • Neigh_Sayers_by_Lizard_&_Elary
  • Snowy Village


#125
BlackDeath

BlackDeath

    The Mongol

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Tonbridge

  • moved a bad spawn for defenders and re-edited few objects around a ladder to fix bug


#126
BlackDeath

BlackDeath

    The Mongol

  • High Admin
  • 6,051 posts
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Minas Tirith

  • fixed some barriers around to avoid reach 3rd flag before others


#127
BlackDeath

BlackDeath

    The Mongol

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  • LocationFlying around in space

Siege server

 

 

Spelukrascht Hold

  • edited/updated by KingArthur

Beach Defence

  • moved some spawns for defenders for balance

Citadel / Minas Tirith / Sebun / Saxon Winter / Forest / Capissen Ruins / Mudwall / OldStones / Swampy Castle / Howlstone

  • improved place/basement around launchers (also to avoid stuck for some of these) + other minor changes for some of these

Hot Gates

  • Balanced for defenders mainly, added some defences

Tonbridge Castle

  • improved place/basement around launchers + changed terrain a little to let build some barricades over big ladders

Motte n Bailey

  • improved for defenders, changed terrain a little to let build some barricades over big ladders

Motte n Bailey 2

  • improved balance for defenders + place around launchers, changed terrain a little to let build some barricades over big ladders, reedited back of castle for a better defence, added teleport to go roof over flag, etc.

Nairuut Patrol

  • edited high places at mountains (barriers, big rocks, etc.) for balance for defenders, moved some spawns

Baron Castle

  • moved some spawns for attackers to avoid spawnkillers a little, fixed some ladders to avoid troubles going up

Besieged Castle

  • improve balance for defenders, added a door + some little defences near-back flag

Beacons

  • improved balance for defenders, added some doors + defences

Crezy

  • improve balance for defenders, added some crude fences to avoid enemy cavalry around flag, changed places/objects at top of moulin + added a launcher there

Prison Break

  • improved balance for defenders mainly, moved/added some spawns+defences, added a new moveable ship for defenders + changed ship for attackers (new is smaller + more maneuverable)

Wheatwudd Tower

  • deleted some ladders at outside castle + deleted half of ladders to go second level, added some siege ladders instead of deleted (good for troops + bad for cavalry), moved waterwell (healing place) + some spawns


#128
BlackDeath

BlackDeath

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Duin Ollaigh

  • improved balance for defenders

 

Gorodische

  • improved balance for defenders, added some doors, raised hp for doors, etc.


#129
BlackDeath

BlackDeath

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Arena server

 

Bad Banquet

  • added a little more of "light" in general to map, now some chandeliers have candles and add light (these can't be shooted/destroyed, but others without candles still yes), some more braziers with fire and candles over tables added also to adapt with new increased ilumination in scene, also a new chandelier with more light added over "music-theatre show stage"


#130
BlackDeath

BlackDeath

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Mudwall

  • improved map in general, balanced for attackers but also reinforced some things for defenders because now map has 2 entries to flag's house: fixed some slow floors in towers, added some doors, moved some spawns, added cauldron oil, something less hp in some walls/gate/tower/etc.

Duin Ollaigh

  • improved balance for defenders, added some doors, ladders and barricades, new platform in tower, some spawns moved, fixed some bugs, etc.


#131
BlackDeath

BlackDeath

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Mudwall

Duin Ollaigh

Wheatwudd Tower

Gorodische

  • for all maps improved balance a little bit more, moved some spawns + added spawn number 0 in some maps

  • Grim164 likes this

#132
BlackDeath

BlackDeath

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Minas Tirith

  • fixed a barrier causing stuck

Gorodische

  • fixed some barriers and spawns


#133
BlackDeath

BlackDeath

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Duel, Captain Battle and Invasions servers

 

 

  • Kick-polls are disabled by default

 

 

pd: When players in these servers need solve troubles with annoying players, they must complain in forum and wait until some admin can help.


  • Joss likes this

#134
BlackDeath

BlackDeath

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Siege server

 

 

Viking Fjord

  • added barriers on roof to avoid glitch

 

 

_________________

Info: ALL servers are updated with our last version of mod >>> NeoGK 1.2.3
So, if your had mod installed but have troubles using it or think/see that neogk has stopped working, you must update to this last version.




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