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Last updated in Servers


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142 replies to this topic

#61
Aeneu

Aeneu

    æ

  • Senior Ex Staff
  • 665 posts
  • LocationMoraviæ

Arena/Battle server
 
The Arena's Underground

  • Our good old arena is getting older after last winter.
    All became a bit greener with upcoming spring.
    And cart with supplies had a little crash.

    Tvu10Gn.jpg?2
    Among some minor graphical refreshment and fixed usage of projectiles in underground, ive added a looting chest from invasions.
    This chest can be looted only once in one map. We have some issues running this in Duel server, so its now only at Arena/Battle.

Edited by Aeneu, 11 November 2017 - 09:55 PM.
This is kind of new "edits" that I like more ;) --BlackDeath

  • Strawberry, BlackDeath, White_Potato and 2 others like this

#62
Aeneu

Aeneu

    æ

  • Senior Ex Staff
  • 665 posts
  • LocationMoraviæ

Arena/Battle server
 
The Arena's Underground

  • There are now 3 looting chests around the map.
  • Finally you can build barricades in underground entrance to arena, near center.
  • The Arena and The Arena's Underground maps synced.
  • Few minor graphical fixes.

  • BlackDeath likes this

#63
BlackDeath

BlackDeath

    The Mongol

  • Senior Ex Staff
  • 6073 posts
  • LocationFlying around in space

Siege server

 

Beacons



#64
BlackDeath

BlackDeath

    The Mongol

  • Senior Ex Staff
  • 6073 posts
  • LocationFlying around in space

Siege server

Beacons

  • new update, to try balance a little bit more for attackers

  • LockheaD likes this

#65
Aeneu

Aeneu

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  • Senior Ex Staff
  • 665 posts
  • LocationMoraviæ

Siege server

Overseers Post

  • added to rotation

Deep Cold, Nord Valley, Murkwick Castle

  • updated and ready for test

The Old Lighthouse

  • returned to maplist

Precipice

  • removed from maplist at request by map owner

  • LockheaD likes this

#66
BlackDeath

BlackDeath

    The Mongol

  • Senior Ex Staff
  • 6073 posts
  • LocationFlying around in space

Arena server

 

Sunny Town

  • moved a teleport-door to avoid, using barricades in front of this door, provoke a "bug", to go/appears in blocked roofs near the door


#67
BlackDeath

BlackDeath

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  • LocationFlying around in space

y u do dis? :c

it was the only good thing about sunny town, no offense lel

Yes I did after had a report from an admin there, so...:

 

Bug
post_offline.pngDusan

  • photo-thumb-1483.jpg?_r=1489782759
  • Junior Admin

There is bug on map: Sunny Town
Players can get inside of building. Here is pictures :
1. http://imgur.com/a/PEBlQ
2. http://imgur.com/a/7FQWF
3. http://imgur.com/a/UiYE3
4. http://imgur.com/a/KksFE
As you see they just put barricade in front of door, enter door and get in tower, when they wanna get out, they spawn on roof ( picture 3) because of barricade
This is old bug, but a lot of people are using it now(there was about 10 guys), so i think that we should fix it.



But arena is about bugs :(

...if you think that arena have bugs, better is solve, right or...?

ps: yours post above were hidden to keep this topic clean for easy info (this will be hidden too soon)


  • LockheaD likes this

#68
BlackDeath

BlackDeath

    The Mongol

  • Senior Ex Staff
  • 6073 posts
  • LocationFlying around in space

Siege server

 

Helm's Deep

  • fixed/blocked paths at mountains around

Beacons

  • balanced a little to improve for attackers, added a ladder to go up flag's house through the roofs (only way possible) EDIT: new ladder moved to better place to avoid step on it before raise

Snowy Castle

  • balanced a little to improve for defenders, added some doors and barriers into castle

Praven

  • had a bug with an object (portculis) near winch-gate, now fixed with new objects

_____________________________

 

Arena server

 

Sunny Town

  • deleted trebuchet between two houses, used to go up to blocked places (also I think that this nice Village don't need it there :) )

  • Lenna and LockheaD like this

#69
BlackDeath

BlackDeath

    The Mongol

  • Senior Ex Staff
  • 6073 posts
  • LocationFlying around in space

Siege server

 

Castle Nomar (not active in rotation still, only testing by now)

  • new map + edited by KA to fix/improve for better

Lakekeep (not active in rotation still, only testing by now)

  • new map + edited by KA to fix/improve for better

Hadrian's Wall

  • edited to improve balance and more

Howlstone

  • changed an old roof to a new one to avoid use bug with it to hide and few minor aesthetics changes

Jameyyed

  • moved spawns a little over destructible walls, increased +6 hp for frontal wall

The Castle by Kafka

  • moved spawns a little over destructible walls

Motte and Bailey

  • changed hp for middle and top doors to balance map (may need a few more, will be tested after some rounds played)

Nord Hill Fort

  • fixed bug with the trebuchet to let access it from all sides (was placed near map-limits)

  • Aeneu and Lenna like this

#70
BlackDeath

BlackDeath

    The Mongol

  • Senior Ex Staff
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  • LocationFlying around in space

Siege server

 

Howlstone

  • fixed a bug in gate's downbridge

Castle Nomar

  • new map added to rotation


#71
BlackDeath

BlackDeath

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Arena server

 

The Arena by romanii

  • fixed some wrong respawn points and a stuck place


#72
Aeneu

Aeneu

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Arena/Battle/Duel server
 

The Arena's Underground

  • fixed bugs in underground places used by glitchers to hide under terrain/walls. Those players will be trapped in jail for rest of their lifes.

  • BlackDeath likes this

#73
BlackDeath

BlackDeath

    The Mongol

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Siege server

 

Tartstone

  • one trebuchet is destroyed (cannot be used)
  • moved healing well and reduced healing per second
  • lowered wall hp because of missing trebuchet
  • deleted some barricades
  • minor things causing stuck and other bugs fixed

       new edit:

  • destroyed the treb little more

  • deleted some of the stuff so nobody gets stuck anymore

  • changed ckeckpoints a bit

  • lowered some wall hp close to the destroyed treb

Arabian Heat

  • disabled waterwell for heal

Turin Castle

  • fixed a place in wall near gate used for glitch/go inside

Lakeside Redoubt

  • added barriers over some roofs to avoid players (attackers) go places to hide up near flag

  • Aeneu likes this

#74
BlackDeath

BlackDeath

    The Mongol

  • Senior Ex Staff
  • 6073 posts
  • LocationFlying around in space

Siege server

 

Arabian Heat

  • fixed some stucking places and added a "better jump's way" through balcony (explore)

Turin Castle

  • re-uploaded without meshes

Eilean Donan

  • moved some objects in respawn places for better deployment of players at begin, fixed a bug at gate used to go (glitch) inside walls

Edited by BlackDeath, 29 May 2017 - 11:06 AM.

  • Aeneu likes this

#75
BlackDeath

BlackDeath

    The Mongol

  • Senior Ex Staff
  • 6073 posts
  • LocationFlying around in space

Arena server

 

Amphiteatrum

  • disabled "crowd's sound" in map because it seems too annoy for many players after long time hearing it

  • GANNICUS* likes this

#76
BlackDeath

BlackDeath

    The Mongol

  • Senior Ex Staff
  • 6073 posts
  • LocationFlying around in space

Siege server
 
Arabian Heat

  • deleted an useless object forgotten in map, fixed stucking place

Nord Hill Fort

  • changed 2 ladders causing glitch for 2 new little siege ladders (fixed, not moveable)

Roasted Pig

  • fixed a stucking place, changed initial position for ladder near flag

Beacons

  • changed chest near flag at 2nd floor (causing troubles/mistakes with players) for new one normal (my mistake sorry, it seems that  this item is not good for siege, only for invasion)

Castle Nomar

  • fixed 2 roofs + walls near gate-doors, all causing glitch

Castle of Manzanares (map not in rotation, only playable for events)

  • added ballon, added fallen tree (must broken first)

  • Chivalrous_Roamin_Knight likes this

#77
BlackDeath

BlackDeath

    The Mongol

  • Senior Ex Staff
  • 6073 posts
  • LocationFlying around in space

Siege server

 

Tartstone

  • changed/deleted some objects to help with lag and low fps, changes in weather

Hot Gates

  • improved barriers around, added defences around flag, added stake-groups (have barriers to kill horses), added walls + door in canyon

Beach Defence

  • edited to improve balance

Eilean Donan

  • ship changed to avoid places stucking that old ship had, minor fixes

Citadel

  • fixed a bug with an object after destroy gates

Snowy Castle

  • moved spawns points for defenders to safest places


#78
Aeneu

Aeneu

    æ

  • Senior Ex Staff
  • 665 posts
  • LocationMoraviæ

Battle server
 

The Arena & The Arena's Underground

  • removed underground and chests on battle sever at mister Saddoveanus request

 

ps: some objects remains, so if u want to remove anything then tell me


  • BlackDeath likes this

#79
BlackDeath

BlackDeath

    The Mongol

  • Senior Ex Staff
  • 6073 posts
  • LocationFlying around in space

Siege server

 

Peak of Interest

  • added gate-doors near flag, added some defences in balconys, added a medium high door in wall at back side of build of flag

Sykarnom

  • gate-doors moved few meters towards outside, added a 2nd gate-doors inside, added 2 new little "roofs" for ranged defence (one near flag), added balcony platform outside of frontal gate, moved a ladder near flag, added minor things near flag

Winter Castle

  • added 2 doors around flag zone, fixed a stucking place at top of one ladder

Khirin Castle

  • increased hp in gate's wall, 2 doors added to gate, some defences added near flag, 2 more doors in walls around flag

Rudkhan

  • increased hp in gate's wall, little bit increased + balanced hp for other walls

Helm's Deep

  • improved barriers in mountains around, added barriers in tower, fixed minor things

Wine Castle

  • added barrier + barricades in tunnel to avoid that defenders can reach attackers by back

Motte and Bailey 2

  • fixed objects around top gate to avoid that defenders use glitches to kill from sides of gate

Beach Defence

  • improved barriers around, added defences + doors around flag, added stake-groups (have barriers to kill horses)

Nord Hill Fort

  • improved balance for defenders

Beacons

  • added barrier at roof over flag, improved balance for defenders

Nomad Camp

  • added stake-groups that kill horses, added path to roof near flag, added defences in roofs near flag

Tonbridge

  • improved balance for defenders

  • Aeneu likes this

#80
BlackDeath

BlackDeath

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  • LocationFlying around in space

Siege server

 

The Twins

  • edited to improve balance



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